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Today, University of Arizona serves approximately 51,135 students, making it one of the state’s largest post-secondary institutions. UArizona offers more than 300 undergraduate majors and graduate programs in 150+ areas of study. Programs are offered across 20 colleges and nearly two dozen specialized schools. Founded on March 8, 1901, California Polytechnic State University is part of the 23-campus California State University System. With more than 25 centers and institutes, the school sits on 9,000 acres, making it the second largest campus in California and one of the largest in the nation. Cal Poly serves approximately 22,290 students enrolled in more than 150 undergraduate majors and minors as well as 50+ graduate programs across six academic colleges.
#21: Savannah College of Art and Design
Students in the program will complete 16 units of study, several projects, and courses such as 3D Character Modeling for Games, Technical Character Animation for Games, and 3D Modeling, Animation, and Visual Effects (VFX). Elective examples include Accelerated Programming in Python, and 3D Computer Animation. In 2022, 114 Game Design students graduated with students earning 114 Bachelor's degrees. In 2022, 3 Game Design students graduated with students earning 3 Bachelor's degrees.
Gnomon School of Visual Effects, Hollywood California
Today, Indiana University is the largest and oldest Indiana University campus, serving nearly 42,950 students (of the systems 91,515 students) enrolled in 577,209 credit hours. The school has more than 550 academic programs across 16 degree-granting colleges and schools, plus the Hutton Honors College. Another important aspect of the Game program is the collaborative environment of the school’s Game Studio. Here, Game Programming majors work with their counterparts in Game Art & Animation and Game Design as well as Game Production Management to build games from start to finish. The Game Studio replicates a professional game development setting to give students a firsthand understanding of how creative teams collaborate to develop individual game assets and coordinate them into a functional product.
UCLA students staging counter-protest near encampment
University of North Carolina at Charlotte (UNC Charlotte) has several paths to study game design across two colleges including the College of Computing and Informatics (CCI) and the College of Arts and Architecture. The CCI houses the Department of Computer Science (CS)—the college’s largest department. Within the department is a Computer Science BS with an AI, Robotics, and Gaming Concentration, a Computer Science MS, and Game Design and Development (GDD) certificates at the undergraduate and graduate levels. Coursework for the certificate programs may be used towards the Computer Science BS or MS programs. The College of Creative Arts at Miami University (Miami U) is home to the Department of Emerging Technology in Business + Design (ETBD). The Games + Simulation BS has concentrations in Game Art, Game Studies, and Game Development.
From Pixel to Product: A Game Developer's Quest - Pace News
From Pixel to Product: A Game Developer's Quest.
Posted: Wed, 15 Nov 2023 08:00:00 GMT [source]
Within the department is a Computer Science BS program with a Game Development concentration. The CSC BS program begins with computing, mathematics, chemistry, physics, and humanities. Next, students will dive into coursework that explores programming languages, computer architectures, software engineering, data structures, and teaming and communication, among other areas.
Digital Communication

Course highlights include Creative Coding, Design for Communication (includes hands-on experience in 2D and 3D), Designing Change, Interface Lab (VR/AR), and Virtual Worlds. To graduate, students in this BA program will complete an internship, professional portfolio, and Senior Capstone. Graduates are prepared to pursue positions in the areas such as Global Games, Digital Culture Studies, Finance, Game and Media Journalism, Digital Humanities, Entrepreneurship, Law, and New Media Policy. The CACHSS houses the School of Art and Design, which serves more than 1,000 students served by 60 faculty members. Examples include Digital Game Design; Computer Game Platform Analysis; History of Computer Game Design; Online and Mobile Gaming; Psychology of Sport; Three-Dimensional Game Art; and Sport, Culture, and Society.
Worcester Polytechnic Institute
The two-year MS program features comprehensive studies in 3D Modeling, Animation, Gaming and Digital Media History, Interactivity, and Theory and Methods. The Game Option is offered in the Computer Animation Department, which serves around 20% of the student population. Students in the Department are also experimenting with virtual reality (VR) technology using the Oculus Rift and the HTC Vive. The school offers AS, BS, BFA, MS and MFA programs in Entertainment, Media, and the Arts. Located just 35 minutes from downtown Orlando and Universal Studios, the school also offers unique internship opportunities to a population of 15,000 students.

Serving just over 2,000 students, ArtCenter offers 11 undergraduate and seven graduate degree programs in a variety of Applied Arts, Industrial Design, and Visual disciplines. Founded in 1930, ArtCenter College of Design has campuses in downtown Pasadena and Los Angeles, along with satellite studios in Berlin, Germany, and Petersen Automotive Museum located on the Miracle Mile in Los Angeles. The SDGM DAGD BAS consists of coursework that explores 3D animation, game design, business, and programming. DAGD students have the opportunity to focus in a specific area through electives. University of Pennsylvania (UPenn) offers an interdisciplinary program for game designers. It is one of the few programs of its kind offered at a four-year research university.
Examples include Game Creation, Props and Weapons for Games, Dynamic Effects, Maya Modules, Character Rigging for Production, and Creature Animation. SMU Guildhall at Southern Methodist University has two pathways to study game design—the Master of Interactive Technology (MIT) in Digital Game Development (thesis required) and a Professional Certificate in Digital Game Development (no thesis). Guildhall specialization options include Production, Software Development, Level Design, and Art Creation. Students will develop a minimum of three industry-ready 2D and 3D games to graduate.
The School of Performance, Visualization & Fine Arts at Texas A&M University (TAMU) houses the Visualization Department, which has several pathways to study game design including the Visualization BS, MS, and MFA. All options provide opportunities to complete a paid internship, participate in the Visualization Industry Fair, and show creative works at local exhibitions and the Viz Fall Show. The Visualization Program also has a Game Design & Development Minor that can be completed alone or in combination with any Visualization degree.
PhD students may select up to 15 credit hours from other schools, and they may also choose electives in games and other related areas. The Antoinette Westphal College of Media Arts & Design (The Westphal College) at Drexel University (Drexel) has undergraduate majors, minors, accelerated, and dual degree programs that are ideal choices for game designers. The College of Computing & Informatics at Drexel has several additional options for designers seeking programs that combine the full computer science curriculum with game design courses.
Khoury College also has a Computer Science & Game Development BS that focuses on developing and building games and playable media experiences. Students have opportunities to interact with industry experts from Xbox Game Studios, Bungie, Industrial Light & Magic (ILM), Pixar, and Disney Animation Studios, among others. All options take place in a studio environment, where students will work on a variety of exercises and projects using electronic and traditional media. Course examples for the program include Drawing for Visualization; Production Techniques; Visual Computing; Field Studies in Design Innovation; Time and Interaction; Visual Studies Studio; Digital Media; and Research Techniques in Visualization. Ringling College of Art and Design is a private, not-for-profit college accredited by the National Association of Schools of Art and Design (NASAD) and the Southern Association of Colleges and Schools Commission on Colleges (SACSCOC).
Final games are eligible to be presented at the Game Developers Conference (GDC) in San Francisco, California; Industry Night at Columbia College Chicago; South by Southwest (SXSW) in Austin, Texas; and the Chicago Toy and Game Fair. University of Wisconsin – Stout is accredited the Higher Learning Commission (HLC). The Graphic Design and Interactive Media program is accredited by the National Association for Schools of Art and Design (NASAD). The culminating experience for the CGGD specialization is the Capstone in Game Design and Development or Computer Animation, student’s choice. Other DGRc features include access to the new Games and Visual Narrative Suite; the Visual Narrative Initiative (VNI)— a research cluster established in 2015; and participation in the Games and Visual Narratives Showcase, and the Game Developers Conference. Virtual Reality Development graduates have the opportunity to work at places such as Epic Games, Microsoft, General Motors, Kinetic Vision, 3D Forensic, Meta, Halon Entertainment, Vu Studios, Immersive Health Group, AECOM, Boabab Studios; ILMxLAB; Mote Marine Labs; and Funomena.
Alumni and faculty have won 57 awards at the Independent Games Festival, more than any other institution. DigiPen graduates are currently employed at more than 600 companies and are credited on over 1600 games. As these examples demonstrate, IMGD can redefine the meaning and effect of video games. Back when most learning institutions dismissed video games as a frivolous distraction, Worcester Polytechnic Institute was establishing the Interactive Media and Game Development (IMGD) Program, one of the first of its type.
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